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Showing posts with label ROBINS Wesley. Show all posts
Showing posts with label ROBINS Wesley. Show all posts

Thursday, 1 September 2011

Wesley Robins Interview


I cannot draw. At all. So I have huge admiration for the skill of artists and regular readers will know of my interest in graphic fiction and non-fiction. After reviewing his graphic adaptation of Jed Mercurio's Ascent earlier in the week I was delighted to be able to ask artist Wesley Robins about the process of creating a graphic novel and in particular an adaptation from an already written text. Thanks once again to him for taking time out of his busy schedule to answer my questions.



How did you come to be involved in transforming Ascent into a graphic novel?

I'm not sure how long the idea of transforming the book had been floating about, but I was one of a number of potential artists who'd been earmarked by Jed after he'd seen some of my work at the end of year show at Kingston. We then went through a sort of audition process - submitting a spread from the book, plus a few sketches. The different artists were eventually whittled down and I ended up being the last one left!

Both you and Mercurio are credited on the front of the book, did you work together and how closely?

Basically Jed would provide me with a script - an already edited down version of the book chapter by chapter. I would then go over it, roughing out each page to get an idea of the pacing and layout, the compositions of each frame etc. I'd send this over to him and we'd discuss and make any changes/ adjustments needed. Once that chapter was agreed, I set to work on the final images.

The book seems tailor-made for the comic book treatment but I'm guessing it was tough to condense it down. How did you decide what to leave out and what was the toughest thing about making this book?

I suppose my job was a bit easier in that respect as Jed had the hard part of cutting down his original novel - choosing what and what not to keep, and turning it into a script for me to interpret visually.The original novel was very technical in places - especially when it came to the dogfights of Korea and the space chapters, and trying to keep that feel was a bit of a challenge. Researching the soviet space program, finding references for the rocket and lunar modules etc - all things that until quite recently were denied to even exist was a bit of a problem at times, and so deciding how to show particular movements/ procedures in space and the equipment used took a lot of working out (plus it was easy to get distracted looking into the history of the subject as it was quite fascinating!) Getting all those references as accurate as possible, from the docking mechanisms on the craft to the type of gas masks the fighter pilots were wearing was one of the toughest things I think. Especially when you were trying to find a balance between historical accuracy and keeping that engaging/ exciting, 'boys own adventure' feel of the book.

Where there any influences on your visual style for this project?


The book is quite dark, and Yefgenni and his story are a pretty brooding/ solemn one, so I wanted to keep that feel - making the images quite grainy and murky. I had some fun with the front end pages after looking at some old Soviet memorabilia - old commemorative stamps and matchboxes, and wanted to include some of that.

Are there any parallels between the stoicism and perseverance of Yeremin and the work of a graphic artist?

Ha! Yea, I suppose you need to keep plodding away, never giving up and all that...! Though you do really need to keep at it. Think there are more opportunities/ areas to dip into/ cross over as well at the moment - you're not necessarily bound to working in one particular area any more.

What are you working on now?

I've recently finished some storyboard work for the upcoming BBC drama 'The Line Of Duty', and am currently working on a range of children's travel cards (comics and puzzles etc) for Best Publishing Ever Ltd.

Would you like to recommend a neglected book to readers of this blog? (graphic or otherwise)

I always like Shaun Tan's books and have a few of his. Am re-reading a lot of Philip K Dick at the mo.

I always ask my interviewees to 'do a Hemingway' and write a whole story in just six words. Would you have a go? (or would you perhaps prefer to draw a story in a single panel?)

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Tuesday, 30 August 2011

'a legend never dies'



Ascent
by Jed Mercurio and Wesley Robins


I bloody loved Mercurio's novel Ascent. It made me feel like a kid again, reigniting those dreams of being an astronaut, and combined high-octane excitement with moments of nail-biting tension to leave me thrilled and exhausted by the end but also incredibly moved. With such boys-own thrills you can imagine my excitement when I learned that the novel was going to be turned into a graphic novel, it being the perfect material for the comic treatment. Wesley Robins is the artist with the task of sending Yefgeni Yeremin, aka Ivan The Terrible, on his trajectory out into the stars and he manages to condense much of the excitement from the novel into his 120 pages. It remains one for the boys but, in this graphic form particularly, a book likely to appeal to boys from 9 to 90.

In 1946 Yeremin emerges from the 'Great Patriotic War' orphaned and alone. In the opening panels we quickly learn that in amongst the hardships of rebuilding the shattered country and the even harsher challenges of life in the state orphanage there is one hope for a boy like Yeremin: the scholarship for the best pupil to the air school at Chkalov. This is something he will have to fight for, literally, but we are quickly moved with him from the brutalities of Stalingrad to skies above Korea where a new conflict offers the opportunity for one orphan to transform himself into legend. The Soviet Air Force (VVS) was never officially in Korea. Blank uniforms and virtual radio silence allow these jet aces to compete with the Americans for supremacy but whereas their American counterparts are feted like movie stars the Soviets remain anonymous, 'phantoms', their only glory coming from amongst each other and for Yeremin the comforts of a woman known only as 'the widow.' The dogfights are brought vividly to life by Robins beginning with the contrails that tempt each side into conflict, the speeding jets passing through the frame so that we get a sense of the difficulty of catching one in your sights, and the extraordinary physical pressures as pilots battle against g-forces followed by the thrill of seeing your prey burst into flames.



Yeremin steadily progresses into becoming the most feared of the Soviet pilots, dubbed Ivan the Terrible, but his only reward for becoming ace of aces is exile to Franz Josef Land in the Arctic Circle. In this frozen isolation the fighter pilot who had never officially existed begins to feel the effects of his anonymity, begins to feel a lack of purpose even whilst a family with 'the widow' grows up around him.




He may be isolated but he is aware of the rapidly progressing space race. Russia's greatest success is a moment of desolation for him, a single flight that eclipses every single one of his many successes and brings him to the point of suicide. But a moment of his old tenacity brings him back to the attention of the authorities who happen to need at that moment a man capable of flying 'an untested vehicle to the moon, alone, and land it, alone' as well as being the kind of man whose very existence can be denied if it should all go wrong.




And so we head into space, Yeremin is launched in advance of the Apollo 11 mission, out into the unknown, the ultimate exile. Robins' palate, which has never been vibrant, becomes even more monochromatic. The harsh sunlight and total darkness of space bring a wonderful contrast to the panels of this final third and in a similar way to the original novel we feel the privilege of sharing the cramped space within that vast expanse, and all the moments of high drama and tension that follow. The stakes couldn't be higher. Perhaps only a man who has achieved so much in his life and yet never seen his name attributed to any of it would contemplate such a suicidal mission, Yeremin has begun with nothing after all and has the chance to write his name in the history books for all time. Does this broken man continue to fight for himself, for his country, or for something else?

I would still recommend unreservedly that you read Mercurio's novel. There is obviously so much detail there that it isn't possible to capture in a graphic adaptation. But Robins does a fine job in bringing that story to life. A muted palate that matches the period and feel, panels with movement, and some genuinely beautiful artwork in the final third make this graphic novel so easy to enjoy and appreciate. If you've ever had the same enthusiasm as me to be up amongst the stars, ever stood and looked up at a night sky and tried to place yourself up there then you've got the right stuff for this story of epic but silent achievement.


Come back on Thursday to read my interview with Robins, where we discussed the process of adaptation, and to see his unique contribution to my six-word story collection...

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